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                                                       Jean Baptiste Emanuel ZORG

News.

Final rush for Zooz 2.0 that is gonna be released at the end of the month and launched at the Braderie Event in Bienne !! Join us there for games and to discover the insane number of new features added to the game !

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See you there !

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Joël H.

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19.06.2019

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Coming soon !
projects.

Projects.

Platform : computer and console

The Ezra project is the biggest thing we're working on right now. It's a platformer game with puzzles, fighting in a 2D universe as enchanting as its is scary.

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We focus on storytelling. In the game you'll discover Ezra, a small myserious creature that wanders in an underground prison filled with traps and terrifying entities.

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Equipped only with the ''Limbur'', a modular tool-weapon, you will have to search for the exit and learn more about the world you're in.

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Our goal is to provide the player with an exeperience in wich his choices of good or evil have a major impact on his gameplay and the general narrative line.

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Vastly inspired by ''Ori and the Blind Forest'', ''Hollow Knight'' and other contemplative action games, Ezra will find it's place among those games that give the genra of 2Dplatformer a second breath.

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Platform : Android and IOS

In the magical love rainbow unicorn butterflies forest of ZooZ nothing exiting really ever happens. The cute animals are bored to death. But Fey the cat discovers a mysterious bottle filled with an incredible liquid, he shows his finding to his friend Rufus the dog that, somehow and because of scenaristic lazyness, has alchemical abilities and they replicate the brew.

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That beverage puts them in an incredible state of joy and  happiness and they decide to share it with the other creatures that live among the woods.

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Zooz is the perfect drinking game to put you and your friends in shape for parties, birthdays, barbecues, new years eve or even funerals (for the most silly ones) in a fun way.

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Minigames, tricks or treats and empty cups will make your evening the best of all.

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But be carefull, abusing this game may end up in loss of memory, headaches and the sudden appearence of strangers sleeping in your bed.

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Cheers !

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Platform: Android and IOS (work in progress)

The Cube Enigma is a puzzle game in wich you have to flip a cube on slots in a specific pattern to make the right face land on the right slot.

 

The game project is on stand by right now because we want to focus on Zooz2 and Ezra. 

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The game is not available right now but it already has over 300 finished levels.

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We hope we can focus on that one soon because we really think it has potiential !

Platform: Android and IOS (work in progress)

Swingz was created at the ''Swiss game academy 2018'' as a mini-gamejam project.

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You have to swing a little robot through a factory and reach the furthest point you can.

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Since we had fun working on it during the game-jam we made a total graphics change and for now , like Cube Enigma it is on stand by for the same reasons.

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We dont know when we gonna make the final push but right now it is not planned in the nearest future.

 

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gallery

Gallery.

about.

About us.

The ''WildDuckStudios'' name was inspired from an easter egg mostly found in games developped at Witchlake SA 

Joël Herter

CEO/Concept Artist

Jonathan Bongard

Programmer / Level designer

Karina Tarasenko

Concept Artist

My love for competitive videogames led me to get into programming. I love the idea of creating a product and master its developpement from the start to the end.

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I'm self-educated in the field of coding for 14 years wich allowed me to have the skills I need. But I never want to stop learning.

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My ambition is that my work and programming will always be pushed to its maximum quality to bring our products to their full potential.

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I always had passion of drawing, litterature, videosgames or anything that allows people to escape reality.

I like to confront creative challenges and unite the people able to overcome those challenges.

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With an art degree in concept art and game design I had the opportunity to perfect those skills for 2 years at Witchlake SA before founding WildDuck Studios

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My ambition is to promote Swiss made Indie games in the whole world.

I have always been creative and was interested in a lot of fields when it comes to art.

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From drawing to knitting there is nothing I wouldn't try to express the non-stop flow of ideas that goes through my mind.

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When I joined WD Studios I had the opportunity to refine my working process and give my creativity some professional aproach and also make my dream of working on a videogame project, come true !

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My ambition is to work on projects that allow me to express myself and to share my love of art with others.

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contact.

Contact.

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